Heres a camera rotation and all the images through development...
Wednesday, 20 January 2010
Tuesday, 19 January 2010
PRP - ARTEFACT 1 - BACK TO THE FUTURE 4 - update!
Here is a sketch model of my redesigned Back to Future car. Im very happy with how this came out, I used a reference smart car 3d model (http://www.3dvia.com/ - jeanudert) and added a chunky bodykit and Back to the Future-esque props.
I intend on working on the materials and rendering a camera rotation video.
For data, I thought it'd be interesting to find out what fans think of the designs by posting it as official concept art for Back to the Future 4 on a Fansite. Ive found a couple... and the hardcore fans are more than loyal to the license.
I intend on working on the materials and rendering a camera rotation video.
For data, I thought it'd be interesting to find out what fans think of the designs by posting it as official concept art for Back to the Future 4 on a Fansite. Ive found a couple... and the hardcore fans are more than loyal to the license.
Sunday, 17 January 2010
PRP - ARTIFACT 1 - Back to the future 4
Back to the Future - Robert Zemeckis - 1985
For my first artifact I intend to play with the design elements of the back to the future franchise.
Ive chosen this because it has all the ingredient's for an ideal modern remake project. It was a hugely successful film, grossing a total of $380million worldwide. It has childhood history with individuals, many now parents who can take their children to see the film that they saw when they were kids. It also has versatile plot elements, being the action revolves around time travel, anything can happen at any time.
Ive simulated that I have been requested to redesign/reboot the design of the characters (Marty-Michael J Fox,Doc-Christopher Lloyd) and the iconic car.
...more to come...
Thursday, 14 January 2010
PERSONAL RESEARCH PROJECT 2010
Sin City - That Yellow Bastard - Frank Miller 1996
For my PRP essay question I chose 'What is considered when/if licenses are redesigned for movie adaptation?' basically... why the Sin City movie is so much like the comics... why the Transformers movies are not like the original cartoons.
The 2ND half of the project is to produce artefact's that experiment with what I have learnt through practise projects. The artefact's I'm going produce are concept designs for characters that are being adapted for a modern motion picture release.
WA!
There have been a lots of these videos about... heres two. Very funny, but I think these could work for top-end music video productions.
LIVE CLIENT
So the 2ND part of this Client brief is to secure a real life client and produce a piece of work for them.
Fortunately, in the summer hols I got the opportunity to do this. Me and Ed was approached by Raw Talent to produce a music video for a new track they were releasing. The tune was 'Lets get Physical' by Ms Scarlett. We only had 2weeks to do this and for anyone who doesn't know that a really, REALLY! short time to produce a 3d animation.
Overall, its not very good. Factors I believe contributed to this were; client budget, time frame and our little/no understanding of the music video production pipeline... follow the 'Raw Talent' link to take a look at the finished product. http://www.rawtalentmusic.com
Me and Ed decided to use Raw Talent as our Live Client again and have been asked to produce another music video. However, this time round we have a realistic time-frame and have full creative control over the in/output.
Fortunately, in the summer hols I got the opportunity to do this. Me and Ed was approached by Raw Talent to produce a music video for a new track they were releasing. The tune was 'Lets get Physical' by Ms Scarlett. We only had 2weeks to do this and for anyone who doesn't know that a really, REALLY! short time to produce a 3d animation.
Overall, its not very good. Factors I believe contributed to this were; client budget, time frame and our little/no understanding of the music video production pipeline... follow the 'Raw Talent' link to take a look at the finished product. http://www.rawtalentmusic.com
Me and Ed decided to use Raw Talent as our Live Client again and have been asked to produce another music video. However, this time round we have a realistic time-frame and have full creative control over the in/output.
ANTI PIRACY UPDATE
Ive not updated for a while... and allot changed in regards to the direction I was taking in my last post. Basically the A.B.C idea got dropped due to time constraints, there was too much going on in such a short space of time.
The concept I chose was 'Ripping from arts'. Whereby I wanted to visually communicate the effect that Internet piracy is having on the media industry. To represent entertainment media I built a heart made from different objects related to the industry IE amps, DVD cases... and thought the animation the hearts objects will digitally dissolve until theres nothing left.
My evaluation of this is that I'm generally disappointed with the outcome. The speech is a main issue, using the crappy vocoder talking was a mistake and highlights the importance of the A in A/V. I intend to record an actors voice on this.
It has a nice look (especially still-wise) unfortunately it didn't translate fully into motion. I was generally quite organised throughout and producing proposals and presentations was a useful way to organise and conduct myself professionally.
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